Our June party features the presentation, “Assumptions of Gender (featuring some women of Westeros)” by Tim Crosby!
As a society, we make assumptions about the gender of game characters and the gender of game players. A lot of these assumptions are problems. We’ll talk about some gender assumptions in general popular culture, and the ways that games can address these issues. We’ll also look into how this thinking shapes how Disruptor Beam is approaching gender their upcoming Game of Thrones Ascent.
After getting degrees from Caltech, Tim a spent a short time as a rocket scientist working on ballistic missile defense before going to MIT and then switching to games. He has worked at many Boston-area game companies including Irrational Games (during the time of BioShock) and Demiurge Studios (during Mass Effect for the PC). He is now game design lead and product manager at Disruptor Beam, where has helped create 50 Cent’s Blackjack and other social games. He is currently working on Game of Thrones Ascent, a social game uniquely driven by story and character. Tim’s mom is a feminist social psychologist who studies affirmative action and social justice, which may or may not explain some things about his personality. He spends an inordinate amount of time thinking about both miniature dachshunds and cephalopods.