Latest Event Updates

August Party – Legal Issues in Game Development

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It’s time for our August Women in Games Boston meetup! This month, Liz Surette will be speaking about legal issues in game development.

Law and Game Development: Protecting Your Assets and Staying Out of Trouble

From Lindsay Lohan to Phil Fish and many in between, the game industry is no stranger to lawsuits and controversies. Yet, underlying these and other high-profile stories are legal concepts that every game developer can and should use to protect themselves and their games. In this talk, Liz will present an essential overview of the laws that affect game development and studios. She will also share some practical ways to prevent disputes and safeguard your intellectual property using contracts, business entities, trademarks, copyrights, and other legal tools.

Bio:

Liz is an attorney and the founder of Overclocked Legal, a Massachusetts law firm that works with game developers and clients in other creative fields. In addition to being a longtime community member, she has spoken on video game law at PAX East, the American Bar Association’s Business Law conference, and Boston Indies. Her writing has been featured on Gamepolitics.com and GamesLaw.net.

Details:

Monday, August 7, 2017
7:00 PM – 10:00 PM EDT

Intrepid Pursuits
222 Third Street #4000
Cambridge, MA 02141

Please RSVP: https://www.eventbrite.com/e/wig-boston-august-party-tickets-36211814512

July Party – Out of the Ordinary

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Join us for our July WIG Boston party! The topic is games – or experiences using game technology – that are out of the ordinary. We’ve got a great lineup of speakers and topics! Come listen, learn, and be inspired!

Monday, July 10, 2017
7:00 PM – 10:00 PM EDT

Intrepid Pursuits
222 Third Street #4000
Cambridge, MA 02141

Please RSVP: https://www.eventbrite.com/e/wig-boston-july-party-tickets-35899241598

June Party – Demo Night

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Join us for our June WIG Boston party! 

This month we’re hosting a demo night! Show off your work, get feedback, find collaborators, or just some new friends! There will be no formal presentations or planned demo spaces, so please come prepared to be adaptable and show off your work in a portable environment. Please note: We may or may not have working wireless internet, so please have your project downloaded and ready to go.

 

Mon, June 5, 2017
7:00 PM – 10:00 PM EDT

Intrepid Pursuits
222 Third Street #4000
Cambridge, MA 02141

Please RSVP: https://www.eventbrite.com/e/wig-boston-june-party-tickets-35016287659

Smore Magazine: Ignite Her Brilliance

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smore

As a mother, an educator, and a STEM enthusiast, nothing gets me more excited then seeing something that can ignite a young girl’s passion in science.  Cue Smore Magazine, an upstart publication that we learned about from kickstarter.

According to Sarita Menon, the woman behind the idea, the magazine’s purpose is a noble one. “Smore is a new kind of science magazine created so that curious girls everywhere continue to stay interested in science and grow up to be confident, brilliant and successful women in science and technology. This magazine is targeted to girls ages 7-12 but appeals to all interested in science.”

I love the idea behind all of this. Studies have shown that there are very few differences between male and female students in k-12 education. Once students get to higher education, however, a disparity begins to emerge. Women begin to fall back in science, engineering, and math. And minority women even more so. We know this has nothing to do with ability, and everything to do with societal expectations and gender norms. The underepresentation continues to grow once women enter the workforce, with only 29% of the science and engineering workforce made up of women.

Find our more about Smore magazine through their kickstarter.

Game Review: The Perfect Woman

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perfect-woman

The Xbox game, The Perfect Woman, isn’t for the faint of heart. Although the game is based on vapid personality quizzes often found in the pages of women’s magazines, it delivers biting social commentary.

The synopsis: 

You begin life in your mother’s womb, and already you’re expected to meet the demands of society. This game uses the Kinect to capture your silhouette as you match the poses on the screen. Whether you succeed or fail in this initial test, you’ll be faced with similar choices at every chapter. Some choices will come easier than others. As you progress through each stage of your life, you’ll be expected to strike different poses at different paces–that is, until, the time of your death. Only you can dictate your path.

What I love:

This game gets mega points for inclusivity. The women portrayed come from a variety of  backgrounds. It features story lines that include women from all walks of life. The art is juvenile, which actually works to the game’s advantage. The social commentary is witty and biting. Even the trailer for this game is so incredibly self-aware that I couldn’t help but laugh out loud. The physicality of the game coupled with the absurdity of the story make this perfect fodder for a women-centered game night.

The opportunities: 

This game is short. Each life cycle lasts maybe ten minutes of game play. The choices at each stage also don’t change based on the starting point–only the difficulty of each path is impacted. In addition, some of the social commentary is so brief in nature, that it lacks the depth that many of the topics deserve. Granted, that’s part of the joke–the entire premise that you can decide your path in life through a sort of physical personality test jumps right past the edge of the absurd. But still, I’d love for this game to be a bit more robust. Topics such as trans issues and religion are glossed over so briefly that it takes away from some of that self-awareness that sells the game in the trailer.

Final thoughts: 

This game is worth buying if you have a purpose in mind for it. Think of it like a party game. You don’t want to invest in it if you don’t plan on playing it with guests regularly. If you do purchase, it will lead to hilariously good times.

WIG Boston April Party!

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One More Story Games – Game Jam with Jean Leggett

It’s time for our April Women in Games Boston meetup! This month we are excited to have Jean Leggett, game designer and entrepreneur, with us all the way from north of Toronto! Join us for a fun micro game jam with Jean and Blair Leggett from One More Story Games. They will be showing what’s possible with their narrative-based game authoring software StoryStylus. (www.storystylus.com)

 

Jean and Blair have been teaching storytellers as young as 8 years old how to create great story-based games for the past 3 years, and have also worked with #1 NYT best-sellers to adapt popular novel series into games.

This 2 hour workshop will inspire your inner storyteller and teach you how you can use StoryStylus to transform your stories into game! If you’d like to contribute photos for art assets of the game we’re making, email info@onemorestorygames.com with subject line “Boston Game Jam” and your person/item/location image may be part of the game!

Directions to Intrepid:

This event will be from 7 – 10 PM at 222 Third Street, Suite 4000, Cambridge in the lounge/kitchen area of Intrepid Pursuits. Entrance to Intrepid is at the side entrance of the American Twine building, closer to Second street than to Third street. After 6pm the person at the security desk will ask people to sign in, but no ID is required.

Please RVSP: https://www.eventbrite.com/e/wig-boston-april-party-tickets-33335950726

February Party

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Boston Game Dev: Next Class

It’s time for our February Women in Games Boston meetup! This month, join us for a panel of current students and recent graduates preparing to enter the industry and embark on a career in games. What gets them excited? What keeps them up at night? How can the game industry community foster closer ties between studios, experienced professionals, and entry-level applicants looking for their first big opportunity? We will touch on these topics and more on this panel representing the next generation of Boston’s game dev community!

Panelists:

Eliza Schreibman – Tufts University
Christian De la Cruz – Becker College
Sarah Spiers – Emerson College
Klew Williams – WPI Grad
Kelly Zhang – WPI

Directions to Intrepid:

This event will be from 7 – 10 PM at 222 Third Street, Suite 4000, Cambridge in the lounge/kitchen area of Intrepid Pursuits. Entrance to Intrepid is at the side entrance of the American Twine building, closer to Second street than to Third street. After 6pm the person at the security desk will ask people to sign in, but no ID is required.

RSVP: https://www.eventbrite.com/e/wig-boston-february-party-tickets-31500752599