Latest Event Updates

December Party – Confessions of a Serial Instigator

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Are you thinking about starting something new in the new year? Well then, join us for our December party which will feature Celia Pearce, co-founder of IndieCade and faculty member at Northeastern University in the College of Arts, Media and Design. Drawing on over 30 years of experience creating, designing and disrupting, Celia will offer inspiration, wisdom and advice about undertaking new projects, no matter how big or small!

December 7 @ 7:00-9:00pm; Raytheon Amphitheater, Northeastern University (120 Forsythe Street, Boston, MA 02115).

PLEASE NOTE: This month WIG Boston will be held in a different location! See below for directions. We will return to MeYou Health in January.

RSVP at Eventbrite. Thank you!

Confessions of a Serial Instigator

Celia Pearce, co-founder of IndieCade, is an associate professor of game design at Northeastern University. For the past thirty plus years, she has suffered from compulsive instigation syndrome, an uncontrollable desire to start new things. In this talk she will discuss some of the initiatives she has been involved with creating, including IndieCade, XYZ, an exhibition about women game designers, the USC School of Cinematic Arts Interactive Media program, the new BFA in Games at Northeastern, and other projects. She’ll share some of her successes and failures and present some of her insights on what is required to start something new.


For December only, WIG Boston will be hosted by Northeastern University, in the Raytheon Amphitheater (building 60 on this map). The Raytheon Amphitheater is located at 120 Forsythe Street, Boston, MA 02115. Public transportation is available on the MBTA Orange Line (Ruggles Station stop) and the MBTA “E” Green Line (Northeastern University stop).

September Party – Game Demos

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We have something special planned for our September party this Monday (9/14)! WIG Boston’s first DEMO NIGHT! Four game demos have been confirmed (see below) with more potentially showing up last minute. Let us know if YOU want YOUR GAME added to the list!

Confirmed Game Demos:

  • Dan Williams/ActiveUP Games “Rescue from Fort Shikigami”(PC)
  • Ryan Canuel/Petricore Games “Mind the Arrow” & “Gelato Flicker” (iOS, Android)
  • James and Lydia Primate/Bright Primate “Rain World” (PC/Mac/Linux)

WIG Boston is hosted by MeYouHealth, located at 27-43 Wormwood Street, 6th floor, Boston, MA 02210. There is a parking lot across the street from the MeYouHealth building, and the South Station MBTA stop is a 10 minute walk away. The party starts at 7:00pm and ends promptly at 9:00pm. Guests are welcome to continuing the conversation at Lucky’s Lounge, located at 355 Congress, just down the street from MeYou Health.

August Party

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Honest Explanations of Race and Racism from Your Local Mixed Woman

Take a look at recent news and see a world that is emotionally-supercharged with criminal acts committed on the basis of this concept we call “race,” a word we use so often, along with “racism.” As elements of this society, we hope that we can move past the evil acts of some, and yet there are cries from people of colour (including myself) that more needs to be done, that whatever actions are being taken by our friends, families, employers, etc. just aren’t cutting it. The thing is, what we end up doing in many of our conversations online and in real life is that we do not meet on even ground – or anything close to it. We start discussions on race without acknowledging the very basics, the very histories!

With the misunderstandings that constantly occur it is imperative that we start making new efforts. Most of the indie game population is white and male, but that doesn’t mean that we can do nothing about the lack of representation in games and in the industry. We can have more POC involved in our game-making, and we can have them in our games in a respectful manner. Believe it or not, understanding race and racism and discussing what those mean are the tools you absolutely need to do these things. We can take the steps to create a responsible, honest environment.

Whether you are an academic in the field, a person of colour, an ally, or someone who is blissfully ignorant, this talk will give you an exploration of what those words mean here in the United States, where everything – yes, everything – is hinging on us making efforts to treat each other, especially minorities, better. Our games depend on it, our incomes depend on it, and based on some of the terrible things occurring recently in the media, lives are depending on it. Join me for a primer discussion on race and racism so that we may attempt some real work.

IMPORTANT: There will be mentions of cruelty, there will be angry words, and there will be the ugliness that sometimes comes with honesty. Trigger warnings for verbal mentions of violence, racism, mentions of sexism, and other sensitive related topics. There will be no associated imagery. Please reach out to with any specific concerns and I will be absolutely willing to accommodate you.


Khadeja A. Merenkov is a Master’s Degree recipient in Intercultural Relations where she studied intercultural training, cultural psychology, and diversity in the United States. She also is a local voiceover artist currently working for indies and beyond. Her passion for doing what’s right in today’s world is matched only by her love of video games and general art criticism. Khadeja is a veteran of the WIG stage. She has previously spoken about using art historical analysis to better understand games. In her day-to-day life, she is a multi-ethnic, multi-cultural world traveler of dubious origin with plenty of stories to tell.


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SILVER GAMERS: A Forgotten Market

In this talk, we will look at the 60 plus demographic and discuss whether they are a valid market; what is necessary to attract and keep them involved in gaming; and the types of games that are likely to appeal to them.  We will explore the practical issues that need to be addressed in games that include this demographic as part of the targeted market.


Eleanor Robinson is Chief Operating Officer of 7-128 Software, a developer of handicapped accessible games in Salem, MA. In her varied past, she was a Marine Officer, a College Professor, ran the Bureau that licensed and certified the health care facilities in New Hampshire, and was a healthcare consultant. In 2004, she, and six other people she knew from a long-running Dungeons and Dragons game, got serious about building computer games and started 7-128 Software.  She designs, creates graphic and audio content, tests, and codes. The learning curve was steep, but the project is fun.  The company started selling its games in 2007.

June Party – INDIECARE

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INDIECARE: Self-care for game professionals

After getting to know people from all roles in the game industry, Tiffany realized that mental health and games professionals do have one thing in common: A high level of burnout. This, plus the stress of crunch periods or not having enough help (if you’re a one-person operation) can lead to episodes of depression or anxiety. It can also lead to crisis situations. Tiffany will be presenting self-care tips from your peers and other fields that you can put to work when you need them. She will also tackle steps toward positive thinking as well as the basics of Mental Health First Aid so that you can help out a friend when they need it.

Responding to this confidential survey ( will give Tiffany some basis to start from and allow her to share your experiences (anonymously) with others.


Tiffany Claiborne is a recent transplant to Boston who is still putting down her roots. After six years of working in mental health, she quit her job working on a federal research project to pursue her lifelong interests of working in tech (or games, but we’ll see what happens). She is, according to the state of Tennessee, a Certified Peer Recovery Specialist, and she also has a history as a games journalist.

May Party

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Spring has sprung! To celebrate the triumphant return of buds on trees and flowering bulbs, WIG invites you to our May party featuring Dan Williams who will present: A New Challenger Appears! Tools for indie game devs you may have missed and other advice for newcomers.

Dan’s talk will focus on the wide array of tools available to start your hobby or career as an indie game dev and will try to hit the ones that you may have missed. We all come from different backgrounds so the more tools at your disposal, the better. Bring something with which to take notes; this will be a doozy! And if you have any suggestions to share beforehand please tweet them to @dantronlesotho

WIG Boston is hosted by MeYouHealth, located at 27-43 Wormwood Street, 6th floor, Boston, MA 02210. There is a parking lot across the street from the MeYouHealth building, and the South Station MBTA stop is a 10 minute walk away. The party starts at 7:00pm and ends promptly at 9:00pm. Guests are welcome to continuing the conversation at Lucky’s Lounge, located at 355 Congress, just down the street from MeYou Health.


Dan Williams is a recent transplant to the Boston area and has been following the game dev scene for about 20 years. He is currently working full time but still finds time to make games on the side (and you should too!). You can reach him on Twitter @dantronlesotho

April Party featuring Jenna Hoffstein!

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Come celebrate the end of winter (fingers crossed) and the beginning of the rainy season! Hey, it is better than snow. Our speaker this month is Jenna Hoffstein who will debunk common assumptions that new indie game developers often make, and discuss how the realities of the industry can be quite different. Topics will range from design, business, marketing and self-promotion. A discussion not to be missed!


WIG Boston is hosted by MeYouHealth, located at 27-43 Wormwood Street, 6th floor, Boston, MA 02210. There is a parking lot across the street from the MeYouHealth building, and the South Station MBTA stop is a 10 minute walk away.


Jenna Hoffstein is a Boston-based game designer and developer. Jenna has experience designing and developing across a number of platforms, and has worked at larger studios including Turbine and Stomp Games, as well as local indie studios. In 2013 she founded Little Worlds Interactive to make educational games. Last year, Little Worlds Interactive released its first game, The Counting Kingdom, a tactical math puzzler featuring strategic tower defense gameplay. The Counting Kingdom is the only educational game for kids to be selected as part of the PAX 10, and won the Grand Prize in the 2014 MassDiGI Game Challenge. To learn more about Jenna and browse her portfolio, visit